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Last update: MD 2007-12-13 (09:15 MEZ)

AnMon  Dragon  Nejmet  Ruffian  SOS  Betsy  Chispa  Hermann  Frenzee Spike Aice

  

 

AnMon by Christian BARRETEAU, France

Chess Guru vs. AnMon, France-ch 2000!
Chess Guru is only compatible to Linux and also one of the strongest French chess programs.
AnMon programmer Christian BARRETEAU on the right site.
I got this photgraphy for my News Ticker in the year 2000!

 

A little bit about AnMon:

AnMon downloads are available on WBEC Ridderkerk!
Leo Dijksman (WBEC Ridderkerk)

I really like to look back to those days I exchange eMails over eMails with Prof. Dr. Djordje Vidanovic with infos about amateur chess-engines. So one night, Djordje told me a story about AnMon, a totally unknown engine for me and I get really curious. Djordje must told me every Info he has. Well, that’s long ago and about those days I have also the bad days in mind while Djordje and his family was in big danger because of the rumours in Serbia. So I have different minds about those times. Before the rumours, I think it was the best time in my life about chess, exchanging informations with Djordje. Espescially AnMon was the program which spend me and Djordje some wonderful hours.

AnMon plays sharp tactical chess and is not easy to get oversearched. In the last versions there was a little mistake so that AnMon plays much worser with activated permanent brain in engine-engine contests compared with disactivated permanent brain. AnMon strength is very near to crafty and it is for sure one of the best winboard-engine. The pleasant and popular programmer from france has had the last month very less time for his program because he has a hard and time consuming task at work. Anyway he wrote me, that he knows that AnMon must be improved in endgames. Here is the point where Christian wants to start further improvements. I think endgame strength is often the secret why the so called TOP-programs are still superior to the amateurs.

The biggest success in the life of AnMon (apart from the win of the france-open in Massy 2000 ahead of Chess Tiger !) was the success over GM Joel Lautier at a simul on four boards with longer time controls. After just 31 moves GM Joel Lautier (FRA, 2638 ELO) must give up the game. I don’t know any chess program which defeat a GM (even on a 4 board-simul) so fast. The game is also in the MEGA-2001 database of Chessbase (I am very happy about it).

Well, again I must think back to the times with Djordje. When there came an eMail from Christian BARRETEAU it didn’t took much time that we again was in contact and follow our vocation. For Christian BARRETEAU chess-programming is just a hobby and Christian allways like it when users show interest and are working with it. This is usually the same with other programmers but I am writing now about AnMon.

I really hope that Christian will stay with us winboarders still for a long time, AnMon is my absolut favorit and I think it is again time to exchange information about it with Djordje. :-))

Oh, AnMon is the subject:
The playing style is not easy to describe. Sometimes
AnMon loses quite fast but also AnMon could beat ANY TOP program after just a couple of moves. As SOS and Socrates AnMon uses the MTD-algorithm. This search technics is not so easy to program and many programers wrote me that the code is very hard to write and that it is not easy to adjust the engine to the needs of MTD. Just look at AnMon’s search and the PV. On fast computers it is nearly impossible to follow AnMon and how fast it shows different PVs.

Well, at this point Frank asks me to write something about MTD... hm, I do not know much about it, I know only that MTD uses a very small window, allways 1 or so... I was told that the algorithm is quite easy to understand, maybe easier then alpha-beta, but not easy to program, maybe I will add here a little bit more in the future ...

Once Christian Barreteau wrotes to me:
"The program
AnMon (half ANgel, half deMON) is written in C and C++. And The move generator does not use bit  boards. It was developed as a hobby for many years. It is based on MTD() and  uses null-move pruning and uses: selective extensions, transposition tables,  killer, quiescence search ... AnMon is a tactical program."

One last point:
Prof. Dr. Djordje Vidanovic and of course Berthold Seifritz (earlier Gambit-Soft) are the fathers of the amateur chess programs. Both have tried to get amateur-chess interessting. Because of Djordje, Berthold and Christian BARRETEAU I get interested to do something on my own with amateur-chess-engines. Together with Volker Pittlik this was the starting point to develop many ideas and I think I really got something in motion. So AnMon is my favorit program from many point of views because it starts my personal interests in amateur-chess-engines. I wish Christian Barreteau many years of fun with his program and that he keeps on to provide many new AnMon-versions.

Written by Frank Quisinsky (Mai, 2001)
translated by
Thomas Mayer for AnMon detail page, webpage by Thomas Mayer!

 

AnMon is a very strong tactical chess program and my (FQ) favorite chess program!

1995, 3rd France-ch Clichy 1/5 points, ranking 4 of 5
1996, 4th France-ch Clichy 5/9 points, ranking 6 of 10
1997, 5th France-ch Clichy 5.5/9 points, ranking 4 of 14
1997, 15th WMCCC Paris 4.5/11 points, ranking 28 of 34
1998, 6th France-ch Clichy 7/11 points, ranking 5 of 16
1999, 7th France-ch Clichy 5/7 points, ranking 3 of 12
1999, 1st French programmers Massy 5/7 points, ranking 3 of 12
2000, 8th France-ch Massy 5.5/9 points, ranking 4 of 10
2000, 2nd French programmers Massy, Champion 5/6 points, ranking 1 of 10
2001, 3rd French programmers Massy 4/6 points, ranking 3 of 12
2002, 4th French programmers Massy 4/6 points, ranking 2 of 12
2003, 5th French programmers Massy (program Bonpo) 3/6 points, ranking 10 of 18
2004, 6th French programmers Massy 4.5/6 points, ranking 4 of 12
2005, 7th French programmers Massy, Champion 7.5/9 points, ranking 1 of 10

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Dragon by Bruno LUCAS, France

Capture vs. Dragon, France-ch 2003!
Dragon programmer Bruno LUCAS on the right site (in front Sylvain Renard).
Both programmers are playing with Arena Chess GUI
We are happy, that so many French programmers used our software for the France-ch 2003
Examples: Capture, Dragon, ElChinito, Adam, SmallC, Majestic!

 

Dragon downloads are available on WBEC Ridderkerk!
Leo Dijksman (WBEC Ridderkerk)

A little bit about Dragon:

Dragon 4.0: Dragon 4.0 is based on bitboard.  It has the same evaluations of Dragon 3.x.  The search has been updated.  I removed bad extensions, especially those ones that were greedy on nodes and time.  The main differences between Dragon 4.0 and Dragon 3.x  are on search extensions, sorting of moves and test evaluations.  Dragon 4.0 shows that Dragon 3.0 is deficient on these departments.  The cleaning of the source was beneficial. The changes I made on Dragon 4.0 are more rigorous than those done on Dragon 3.0."

Dragon 4.1: Slight improvement with searches and evaluations. Also, the  use of the opening book with random selection of moves.  In the future, I hope to continue improving on the searches.  I rewrote the evaluation functions and improved on pawn structures, King security and attack, and endgames."

Dragon 4.2: "Correction on UCI promotion, winboard now ponders, detection for mate announcement, draw correction, hash tables, and corrections on evaluation of isolated pawns."

Dragon 4.2.3: "Improvement on evaluation of passed pawns, blocked pawns and other pawn structures."

Dragon 4.3: "King attack, fixed a lot of bugs in eval: Passed pawn, connected, rook, queen tropism, use IID, bug in move sorting (when it is PV), introduction in learning: Generation of 2 text file."

Dragon 4.3.1: Fixed the problem of draw in winning position (WB), fixed the time problem under UCI, fixed the TB problem under Fritz 7 GUI. For WB you must use the last Dragon4.ini (English file).

Dragon 4.4.3:  Improvments in search.

Dragon 4.5:  Improvments in evaluation of passed pawns.

Written by Bruno LUCAS!

 

Dragon played in the latest versions over 150 ELO stronger compare to the first free versions 3.x!

2003, 5th French programmers Massy 3.5/6 points, ranking 6 of 18
1996, 4th France-ch Clichy 5/9 points, ranking 6 of 10
1997, 5th France-ch Clichy 4/9 points, ranking 9 of 14
1997, 15th WMCCC Paris 3/11 points, ranking 33 of 34
1998, 6th France-ch Clichy 7/11 points, ranking 9 of 16
1999, 1st French programmers Massy 4/7 points, ranking 5 of 12
2000, 8th France-ch Massy 6/9 points, ranking 3 of 10
2000, 2nd French programmers Massy 2/6 points, ranking 7 of 10
2001, 3rd French programmers Massy 3/6 points, ranking 7 of 12
2002, 4th French programmers Massy 3/6 points, ranking 7 of 12
2002, 9th France-ch Massy 8/11 points, ranking 4 of 12
2003, 10th France-ch Massy 5/7 points, ranking 2 of 14
2005, 7th French programmers Massy 6/9 points, ranking 4 of 10

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Ruffian by Per-Ola Valfridsson, Sweden

  Interview with Perola Valfridsson

 

2003, CCT-5 Internet Champion 7/9 points, ranking 1 of 45
2003, 23rd Dutch Open, Champion 8.5/11 points, ranking 1 of 14
2004, CCT-6 Internet 6.5/9 points, ranking 4 of 54
2004, 04th Int. CSVN tournament 6.0/9 points, ranking 3 of 16

 

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Nejmet by Jean-Christophe GABILLARD, France

A little bit about Nejmet:
Nejmet webpage

"Nejmet is an amateur program which was started in 1997. This program has a level  similar to a International Great Master of Chess. Nejmet uses the ABDADA algorithm on multiprocessor computers. It’s able to think on opponent’s time. His opening book has been created with lots of IGM’s games and it’s able to learn to avoid the unsuccessful lines into openings. Nejmet is an endgame expert when it uses the endgame database to Nalimov format."

Written by Jean-Christophe GABILLARD!

 

 

Nejmet is one of the new stars and one of the TOP 10 of free available chess programs!

1998, 6th France-ch Clichy 5/11 points, ranking 11 of 16
1999, 7th France-ch Clichy 4.5/7 points, ranking 5 of 12
2000, 8th France-ch Massy 4/9 points, ranking 7 of 10

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SOS for Arena by Rudolf Huber, Germany

Hans Secelle l. and Albrecht Heeffer m.
(main programmer of chess program Ant is Tom Vijlbrief, Netherland);
? r., Rudolf Huber f. (chess program SOS)

Photography by Theo van der Storm, CSVN Netheland.
Chess program Ant and other programs can be found on
Leo Dijksman

 

A little bit about SOS:
Download on Arena webpage!

"SOS is an amateur program which was started in 1993 and has since then competed in a number of tournaments. The newest version runs on multiprocessor systems with a parallelized version of mtd(f) as its minimax search algorithm. SOS used to be a relativley fast searcher and relied on outsearching the opponent. This has changed now and more knowledge and special cases have been implemented which slow it down. Little effort is spent on the opening book. It plays a very broad range of openings. However it learns to avoid unsuccessful lines and tries not to repeat lost games. It uses publicly available endgame databases."

Interview with Rudolf Huber

Written by Rudolf Huber!

 

SOS results (computer chess tournaments since 1993):

1993, 12th WMCCC Munich 4/9 points, ranking 20 of 28
1994, Single Plattform London 17.5/29 points, ranking 7 of 16
1994, 4th IPCCC Paderborn 5/7 points, ranking 2 of 18
1995, 8th WCCC HongKong 2/5 points, ranking 15 of 24
1997, 6th IPCCC Paderborn 4.5/7 points, ranking 4 of 16
1997, 15th WMCCC Paris 5/11 points, ranking 26 of 34
1998, 5th Spain-ch Granada 3/5 points, ranking 3 of 12
1998, 7th IPCCC Paderborn 3/7 points, ranking 11 of 16
1999, 8th IPCCC Paderborn 4/7 points, ranking 7 of 14
1999, 9th WCCC, 16th WMCCC Paderborn 2.5/7 points, ranking 24 of 30
2000, 17th WMCCC London, Amateur Champion

5.5/9 points, ranking 6 of 14

2000, 9th IPCCC Paderborn 3.5/7 points, ranking 7 of 16
2001, CCT-3 Internet 5.5/8 points, ranking 6 of 32
2001, 1st Int. CSVN tournament 5/9 points, ranking 8 of 19
2001, 18th WMCCC Maastricht 5/9 points, ranking 11 of 18
2001, 10th IPCCC Paderborn 5/9 points, ranking 5 of 18
2002, 11th IPCCC Paderborn 3.5/7 points, ranking 9 of 16
2002, 2nd Int. CSVN tournament 5.5/9 points, ranking 5 of 22
2002, 10th WCCC Maastricht 4.5/9 points, ranking 9 of 18
2003, 12th IPCCC Paderborn 4.5/7 points, ranking 4 of 14
2003, 18th WMCCC Graz 5/11 points, ranking 08 of 15
2004, 13th IPCCC Paderborn 3.0/7 points, ranking 12 of 16
2004, 12th WCCC Bar Ilan 6.0/11 points, ranking 7 of 14
2005, CCT-7 Internet 6.5/9 points, ranking 4 of 44
2005, 14th IPCCC Paderborn 4.5/9 points, ranking 9 of 16

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Betsy by Landon W. Rabern, USA
*** The first Chess960 ENGINE ***

Janneke and Landon W. Rabern at Skylla christmas party 2001, in Utrecht (Netherlands)

 

A little bit about Betsy:
Betsy webpage

I started work on Betsy my senior year of highschool in 1999. It was originally in Pascal with its own text interface. Then my first year of college I rewrote it in C using rotated bitboards and giving it a GUI using Allegra with DJGPP. I continued to work on it off and on over the years and then last year I studied abroad in the Netherlands for the year and was unable to work on Betsy. When I got back I added pondering and made some big improvements to the search and evaluation. Betsy uses PVS, Null Move, and other standard techniques. It also has quite a few non-standard extensions and reductions; I tried to make these rather aggressive. Because of this it may miss something obvious sometimes, but hopefully it will see great things as well. Recently I made Betsy play Chess960 and I hope others will follow suit.

Written by Landon W. Rabern!

Betsy is the first Chess960 available Engine. At the moment are 186 WinBoard (May 15th, 2003)  and 35 UCI engines available. This was the reason for adding Betsy in our setup files as Arena Partner and we are very happy to have a new and strong partner program. More information about Chess960 can be found on the webpages by Smirf programmer Reinhard Scharnagl.

Written by Frank Quisinsky!

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Chispa by Federico Andrés Corigliano, Argentina
*** The second Chess960 ENGINE
***

 

A little bit about Chispa:
Chispa webpage

"I started to work in Chispa in the middle of 2002. Then I delayed the work until December of 2002 (when I finished the High School) that I started to work full time on it. In January of 2003 the first version was released with only WB support. Some days later I added UCI support. In the first days of March I released the version 2.0 with Nalimov Tablebases support. And now, June of 2003 I added Chess960 support to Chispa. Chispa uses the most common chess techniques: negamax, alpha-beta pruning, hash tables for move ordering and transpositions, null-move pruning with R = 2, Static Exchange Evaluator, openings book, Nalimov Endgames Tablebases.

The bad parts of Chispa are the speed and the evaluation function, that I want to improve in the winter holidays of this year (2003). The current rating is not very high and not very low (~2150-2200 ELO).

Written by Federico Andrés Corigliano!

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Hermann by Volker Annuss, Germany
*** The fifth Chess960 ENGINE
***

 

 

A little bit about Hermann:
Hermann webpage

I started chess programming in 1986 with the program Deep Tought for Atari ST computers. The only thing it had in common with another famous program was the name which originaly is the name of a computer in Douglas Adams novel A Hitchhikers guide to the galaxy.

After a long break I wanted to try something with bitboards – Hermann was born. He grew up and learned to play Chess960. Besides the same techniques that most chess engines use, Hermann uses neural networks for material evaluation and timing.

By Frank Quisinsky (note):
Volker develops the UCI filter option for Arena Chess GUI. Furthermore, the swiss tournament system!

Written by Volker Annuss!

 

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Spike by Volker Böhm & Ralf Schäfer, Germany

* * * Spike is the first Chess960 Computer Chess World Champion! * * *

 

A little bit about Spike:
Spike webpage

Interview with Volker and Ralf

 

2004, CCT-6 Internet (preview engine "Cheetah" 3.5/9 points, ranking 43 of 54
2005, CCT-7 Internet 5.5/9 points, ranking 8 of 44
2005, 14th IPCCC Paderborn 5.5/9 points, ranking 4 of 16
2005, Chess Classic Mainz (Chess960) Champion 5.5/7 points, ranking 1 of 19

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Aice by Anastasios Milikas, Greece

 

A little bit about Aice:
Aice webapge

Interview with Anastasios

 

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